Outstanding work! It started off slow, but then... it got faster... until it reach high speeds... it was madness!
Looks really good? What programs did you use to make this?
I used Autodesk Maya, and After Effects for the compositing
This is my favorite DeathJam so far. You really nailed Garry Hoy's death with a hilarious, yet accurate description of the poor man's autodefnestration. Rest his soul.
Great game. But I found one glitch: If you find a Pack Mole at the exact moment the timer runs out, the game freezes and you can't continue =(
This game seems like it had a lot of potential, but I quit after a few minutes of trying to do the long-jumps. It seems really difficult to sprint and jump at the same time. I'm sure there's a way to clear the gap, but it was way too frustrating so I quit the game. There's something about sprinting, jumping, and maintaining that velocity while in the air that is extremely tricky, and that's just unacceptable for a platforming game.
Best "driving" game I've played on NG in a long time. Everything was just right for entertainment value. The graphics, sound/music, and gameplay were top notch for being "classic flash" worthy. This is the kind of shit NG was famous for back in the day. And the concept? Just brilliant!
I'd love to see more work like this from you...
sounds like Giorgio Moroder
just a little bit, in the beginning. Kinda like his stuff from Scarface?
A bit, yes. There is a slight similarity, I guess. Thanks for commenting!
I'm really seeing space
Right now I'm writing a science fiction novel, and this really helped me get into the right mood. If I ever make it into a movie too, I will be sure to include your song as part of the soundtrack.
not only a great parody of most club rap songs nowadays, but an excellent song on its own.
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